Tashkent mobile game studio

Mobile Games Built for Global Players

Nexorivax creates high-performance mobile experiences from Uzbekistan for international markets, blending sharp design, Unity engineering, and player-first product thinking.

60 FPS Mobile-first targets
iOS + Android Cross-platform builds
LiveOps Events, economy, analytics
Global Soft launch to scale
Core capabilities

From first playable to store-ready launch

Focused production teams for casual, hyper-casual, puzzle, arcade, and multiplayer mobile games.

Game Design

Loops, mechanics, difficulty curves, and reward systems built around short, satisfying mobile sessions.

Unity Development

Clean, modular Unity production for rapid iteration, reusable systems, and stable multi-device builds.

Mobile Optimization

Performance passes for memory, loading, battery, frame pacing, and responsive touch interactions.

LiveOps & Analytics

Telemetry, events, A/B-ready content, and retention systems designed before the first major update.

Futuristic mobile game studio workspace in Tashkent
About the studio

Uzbekistan roots, international production standards

Nexorivax is a professional mobile game development studio based in Tashkent. We build polished game concepts, production pipelines, and live products for publishers, startups, and product teams that need reliable mobile execution.

Our team combines game design, Unity engineering, art direction, analytics, and launch support so every project can move from prototype to measurable player growth.

5Production stages
2Mobile platforms
24/7Launch monitoring
Production process

A clear route from concept to growth

Every project follows a transparent pipeline that keeps design, technology, and market signals aligned.

01

Concept

Define the hook, audience, market fit, and core player promise.

02

Prototype

Build a playable loop fast enough to test feel, clarity, and retention signals.

03

Production

Scale systems, content, visuals, monetization flows, and platform features.

04

Launch

Prepare stores, SDKs, QA, analytics dashboards, and soft-launch milestones.

05

Growth

Operate events, updates, economy tuning, and performance improvements.

Studio notes

Insights for mobile game teams

Practical thinking on mobile design, optimization, and long-term retention.

Puzzle game design sketches on a neon workstation
Design4 min read

Designing Mobile Games for Short Play Sessions

How to make the first 30 seconds clear, rewarding, and easy to replay.

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Mobile performance dashboard for a hyper-casual game
Performance5 min read

Why Performance Matters in Hyper-Casual Games

Frame pacing and load speed can decide whether players stay or leave.

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LiveOps calendar and player retention tools
LiveOps6 min read

Building LiveOps Systems for Long-Term Retention

Plan content, telemetry, and events before the launch clock starts.

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Ready for production

Bring your next mobile game to market with Nexorivax.

Share your idea, prototype, or publishing brief and we will map the next production step.

Start a Project